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<root>­/­parties­/­2000­/­midwinter00­/­demo/backslash_n.zip

File size:
2 062 435 bytes (1.97M)
File date:
2005-10-25 00:19:08
Download count:
all-time: 498

Screenshot (by pouët.net)

Screenshot

Preview

  • \n/ dir
  • \n/backslash n (ppc) 84.51K
  • \n/backslash n (x86) 156.17K
  • \n/data/ dir
  • \n/data/bg-eyes1.raw 250.00K
  • \n/data/bg-eyes2.raw 250.00K
  • \n/data/bg-flum.raw 250.00K
  • \n/data/bg-linefeed.raw 250.00K
  • \n/data/clut-diff100.raw 64.00K
  • \n/data/clut-mix50.raw 64.00K
  • \n/data/clut-mix70.raw 64.00K
  • \n/data/clut-mix90.raw 64.00K
  • \n/data/clut-mul50.raw 64.00K
  • \n/data/clut-screen60.raw 64.00K
  • \n/data/env-3lights.raw 256.00K
  • \n/data/iclut-invmul.raw 64.00K
  • \n/data/iclut-lighten.raw 64.00K
  • \n/data/obj-5.lwo 4.07K
  • \n/data/obj-ball.lwo 5.07K
  • \n/data/obj-cigarrs.lwo 3.86K
  • \n/data/obj-cubes.lwo 5.74K
  • \n/data/obj-nut.lwo 20.07K
  • \n/data/obj-poles.lwo 5.11K
  • \n/data/obj-polesbig.lwo 2.57K
  • \n/data/pal-blue.raw 768B
  • \n/data/pal-green.raw 768B
  • \n/data/pal-red.raw 768B
  • \n/data/pal-yellow.raw 768B
  • \n/data/Spruce-ComicFakery.NNN 7.89K
  • \n/data/table-zoom2.raw 0.98M
  • \n/data/tex-credits.raw 256.00K
  • \n/data/tex-generic.raw 256.00K
  • \n/data/tex-greetz.raw 256.00K
  • \n/data/tex-linefeed.raw 256.00K
  • \n/data/wipe-hole.raw 250.00K
  • \n/data/wipe-ripple.raw 250.00K
  • \n/data/wipe-square.raw 250.00K
  • \n/data/wipe-twirl.raw 250.00K
  • \n/info 1.40K
  • \n/lib/ dir
  • \n/lib/stLib(ppc).so 22.77K
  • \n/lib/stLib(x86).so 37.99K

file_id.diz

linefeed demo

This is our first production, it was released at midwinter 00, umeƄ,sweden. It didn't win :)
The source for the demo will be released.  (Sawteeth source will be released when editor is finished == later)

Sound:	Sawteeth softsynth for SID-feel sound.
Graphics:	We used 8bits to be able to have CLUT:s for everything.

Coded by Hydri <arvid@iname.com>
Music, Graphics, Sound generation and more by Spruce <jn@earthling.net>

We have left all data as individual files for you to play width.

suffix	data format:
bg-		raw 8-bit bitmap 640x400, uses any of the palette files
tex-		raw 8-bit bitmap 512x512, uses any of the palette files, is used as textures
env-		raw 8-bit bitmap 512x512, uses any of the palette files, is used as an environment map
wipe-		raw 8-bit grayscale bitmap 640x400, used for wipes
clut-		a color lookup table 256x256, applies different effects to the colors
iclut		a color lookup table 256x256, one axis for the palette and one axis for intensity
pal-		a palette, stored as 256 (r,g,b) tripples, where r, g and b are one byte each.
obj-		a lightwave object (only 3-polys)
table-		a table of uint32's stored as BIG ENDIAN, used for zoom-effect (pretty lame to not precalc this)

The "Spruce - ComicFakery.NNN" file contains music and syncronisation data. (Contains cover of Comic Bakery by Martin Galway), for more information on  (and sounds from) SawTeeth see: 
http://www.acc.umu.se/~bedev