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File size:
88 360 bytes (86.29K)
File date:
2001-01-06 00:54:11
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all-time: 1 553

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  • file_id.diz 395B
  • Nature-Grid2fix 43.37K
  • Nature-Grid2fix.txt 1.08K
  • Nature-Grid2fix.uncr 73.73K

file_id.diz

Short:    Nature - Grid2, winner 64k at TP2000
Uploader: pezac@c64.org (Pezac/Nature)
Author:   pezac@c64.org (Nature)
Type:     demo/intro


	We are Nature.
	In this archive you'll find a fixed version of our 64k-intro
        called 'Grid 2'. To be 100% safe we also included the uncrunched
	version. Try that if the crunched version fails for some reason.


Requirements:
	AGA, 68020, FPU, 12Mb fast


Recommended:
	68060 (with FPU), Oxypatcher, Speedychip


Tested on:
	A1200/Blizzard1230/FPU/50mhz
	A1200/Apollo1260/66mhz


Information:
	This production was released at 'The Party 2000' in Aars, Denmark.
	It's a sequel to our 40k-intro called 'Grid' (!), which won the 
	german party Mekka&Symposium, in the year of 1999.

	If you use 'Oxypatcher' (or similar patch),  things will
	be much faster, especially the precalculation.


Techinfo:
	* 2D engine with fontengine. 
	* Double-crossed raycast-tunnel.
	* Ngin modular software synthesizer
	* Finetuned NatureTracker 8 channel mixer/sequencer
	* Nimage picture packer
	* 3D engine with antialised lines, flat-polys and flare-blobs.
	* 3D precalc engine with subdivision surfaces.


Contact:
	Pezac  - pezac@c64.org
	Pipe   - pipe@c64.org
	C-Frog - cfrog@mail.com
	http://move.to/nature