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forum - #trax |
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| Well, i make chiptunes myself.
But i was asking myself this: Why do I still make em?
Maybe caus of the 4k,64k and other oldskool demo's?
Well, what do you think? | | |
| | Because they're cool? Perhaps? ;P | | |
| also it's so fucking simple.
you just sit down, draw some waves, do some melodies, add some effects and in the same amount of time it would have took you just to get a "proffesional" set up ready you have your tune and you have your fun, without breaking any swett :) | | |
| | is that why 99% of the chiptunes being released nowadays are crap? :) | | |
| | totally agree, coz chiptunes rocks your mother :) | | |
| Chips are really cool, so why stop making them?
keep the nostalgia alive! | | |
| Well explain me then: Why are they cool? :D
Yes i am mister smartypants... ;) | | |
| >Why are they cool?
That's a pretty lame question I think... ;) | | |
| | Why do people still paint portraits when there's really good cameras nowadays? The answer is quite simple, they enjoy it. The very same answer applies most things, even chiptunes, low color pixel art and pure assembler programming. Enjoying yourself is what it's all about. | | |
| Just asking dudes!
I think they rock!
I MAKE EM! dude........
I just wanted to know what you all think about em! | | |
| > Why do I still make em?
still? you're not exactly into it for years now, are you? | | |
| | heh, and why does the scene-id info say that my real name is tobias lind? =) | | |
| Dalezy: I actually make em longer then u think...
I am only in the scene since that time... ;) | | |
| i'm only in the scene since this time too.
hah! | | |
| | Look @ my ojuice pass dude... :P | | |
| hi, this is the n00b talking...
how do you make chiptunes?
i want to know ;)
i guess im a n00b @ this, but i am an expert at Nokia software... and xbox-stuff ;)[Post edited by DJF5 on Tuesday 3 February 2004 - 20:13] | | |
| Uhm..... nokia?.....xbox? (ok xbox's good):P
Well download a music tracker and then we'll talk!
a simple one: www.modplug.com then go to trackers.... :D | | |
| Chip tunes are cool because of the snare drum and bass sounds that a lot of them have.
however those annoying arpegiated chords and high pitched melodies ruin them completely.
not really scene related but retro sounds is big in dance music. I've heard chip elements in lots of underground tracks over here in the uk.
you can buy a external midi SID chip device now, cant remember what its called. | | |
| Dude!
Apreggio's are a chipting!
Man, what you are describing is just some amiga powerpop thingy, not chiptune! :S | | |
| | because of that (^_^) [Post edited by rez on Monday 1 March 2004 - 17:21] | | |
| well, the SidStation is a must as a sid hardware machine but it's expensive.
we hear more and more chip sounds in commercialized music, especially in the underground scene.
There are groups like Teamtendo who make their music with gameboy only and electropop group like "The Postal Service" who use a lot of 80's computers chippy sound.
very cool. closely to the demoscene, check of course the recent Heatbeat musics... | | |
| well oxbow, are you talking of the underground which sold out and thus commercialized or some fake underground scene or the underground where groups commercially make money while still being 1337 ?
anyways, i see more and more of so-called micromusic coming up, there are even trackers for the gb... Some people act like it's innovative and the kewl new movement and underground - and it's just some chiptunes.
But Bodenstaendig 2000 rocks =) | | |
| | modplug tracker sux beacause don`t play correctly *.it and *.xm modules... so if u want to write music for intro or for compo (we talk about chiptunes), use original tracker (impulse tracker or fast tracker 2)... if you want to use modules in your phone-prod, you must write your own module player (for sources check "minifmod") for bigger prods, use bass player (bass is much better than fmod). if u have more questions - ninja (@) scene (.) pl ;) | | |
| | CIPS RULEEEEZZZZZZZZZ!!!!!!1 :)) | | |
| | chiptunes suck and all sound the same!! | | |
| | you dear sir are a blasphemous and intolerant troll! please prepare for severe punishment now. | | |
| | reactions like this, sucks and all are the same... | | |
| Chip modules are cool because you're happy you don't need no longer to check up the note value numbers in the Appendix of your old homecomputer.
Man, chip modules are cool because you have a complete music engine and don't need to program the arpeggio function yourself anymore.
Although - these old things running on the framefly interrupt were pretty small at all... | | |
| | there are music editors for old home computers too you know. | | |
| skrebbel wrote: (chiptunes suck and all sound the same!!)
SJT says:
Chip tunes rocked in the early days and still rocks now.
Remember, the arists in the eary 1980`s had a basic setup making tunes. Chip tunes in demos were hard to make with only a few k`s of memory to play with.
There was very big tallent then/now. So i say long live the chip tunes :). If anyone says that they are the same old crap stuff, try listening a bit more harder :p.
F**king `GREAT` people made free music, please lets show some praise to them. This is why i got into making my own music projects, because of them.
sjt. | | |
| come on guys. after 20 years of half of the demoscene musicians making 3 chiptunes per week i think we got the point. i think you guys are all making chiptunes because you've no clue how to make proper music! (you know, rhythms, good sounding stuff, complex harmonies, progression, all that kind of stuff)
chiptunes are the easy and cheap way to success in the demoscene (and believe me, i know). | | |
| | sorry sir, but i fail to understand you. use the what? use it like what? | | |
| ehh. so you post the address to an old url and mention what the new url kind of looks like. yeah, that makes sense.
you, sir, need some lessons in how to communicate. | | |
| Quite interesting discussion. If people like making chiptunes, do people also still like tracking xm's and it's? Or do people prefer more to render their work?
I was wondering, because I'm pondering on some rules for a (tracked?) demoscene music compo. Would you like 2 categories, one for rendered and one for tracked? Or just the tracked stuff? or just the rendered stuff? | | |
| | ONLY tracked. tracking is a kind of art. | | |
| | whereas making a good sounding mp3, however, has nothing to do with art!! | | |
| Ok, let's say it's tracked-only. Would you allow music modules in buzz, renoise, etc format or just old-skool IT & XM and that's it?
I also thought of something else: what if folks must submit 2 entries; one tracked and one rendered. This will ensure that demoscene people are taking part, and that everybody can be as creative with tracked tunes as with renderers. The total score will be the average of the 2.
Crazy idea, I know.. | | |
| if you promote the compo mostly inside the demoscene, you can expect mostly demoscene musicians to enter. considering there are plenty very good demoscene musicians, those few participants without tracker roots will not be noticed much.
you should ask yourself whether you want the best entries possible, or whether you value "the oldschool touch".
i'd personally go for music quality and allow any reasonable format (mod xm it rns ogg mp3 - not bmx as they're a pain to get running if you've not every machine that was ever made and buzz has a good wav writer anyway).
otherwise, look at demoparty compo rules. the multichannel compos nowadays usually do support newer tracker formats (like renoise), but still make a different compo for mp3/ogg. you could copy that, if you think having two lines of competition (= fewer entries in both) is a good idea. i'd go for one big heap of good music. | | |
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