scene.org File Archive

File download

<root>­/­parties­/­2013­/­nordlicht13­/­oldschool_demo/trsi_-_zeropage_gravity.zip

File size:
24 670 bytes (24.09K)
File date:
2013-07-21 23:04:23
Download count:
all-time: 249

Screenshot (by pouët.net)

Screenshot

Preview

  • trsi_-_zeropage_gravity.nfo 5.27K
  • trsi_-_zeropage_gravity.prg 16.48K

file_id.diz

ÿþ o---- - ---->          /\_

 :                   __/  /   ___  __/\___

 . tRISTAR&rEDSECTOR \_  __\_/_  \/ /__\_ \

 ýÿ:.                 /  /__/  /__/\__ \/  /

 `--- - --- ---------ýÿ\___/ýÿ\/zS!ýÿ\___/ýÿ\/--o

                                            |

 release name:             Zeropage Gravity |

         type:             C64 Onefile Demo |

    main code:                      Virgill |

    add. code:                         CONS |

     main gfx:                         CONS |

     add. gfx:                           KF |

        music:                      Virgill |

 release date:                   20.07.2013 |

  party/compo:   Nordlicht / Oldschool demo |

                                            :

                                       _  .:!

 <--- ----- -  -   -   -  - ----- ----\/----'

                                          ':!

 Notes:                                     :

 After over 20 years of C64 code-absence    |

 We welcome you to our small contribution   |

 for the Nordlicht 2013 demoparty.          |

 It has been a great and fun experience to  |

 learn about C64 coding (again) and create  |

 something in the learning process, too.    |

 Yes, we basically had to start learning    |

 about Assembler and C64 registers from     |

 scratch for the second time.               |

                                            |

 Lets share some information about this for |

 those who are interested.                  |

                                            |

 The starting Logo was originally done by   |

 KF in Photoshop, converted to Multicolor   |

 and retouched by CONS to make it look ok.  |

 The Border in the cubes part is MC charset.|

 The cubes themselves consists of over 40   |

 unique animations, pixelled by hand in     |

 good old spritepad. You probably recognize |

 them from CONS website where they were     |

 available already. The portrait in the end |

 originally is a mc picture pixelled in     |

 Timanthes and then converted into one      |

 charset with CSAM V3.                      |

 During the making, we had some ideas for   |

 effects that actually weren't compatible   |

 with our coding skills at that time. And   |

 due to the lack of ram (yes, the code is   |

 far from being optimized) one or two of    |

 the effects that already exist, didn't make|

 it into this production.                   |

                                            |

 Nevertheless, we hope you enjoyed our      |

 little something.                          |

                                            :

                                       _  .:!

 <--- ----- -  -   -   -  - ----- ----\/----'